Core Rules

Talent Groups

Talent groups

Soul

Formula
2 * charisma

Body

Formula
dexterity + strength

Mind

Formula
2 * intelligence
Permanent Base
Current permanent talent-group value
Permanent Value
permanent_base + individual_permanent_increases + other_permanent_talent_modifiers
Effective Value
min(89, permanent_value + temporary_direct_modifiers + declared_luck_bonus)
Temporary Attribute Modifiers Change Permanent Base
No
Effective Check Cap
89

Level up

Selected Subtalents
5
Increase Each
1d6
Selection
Free
Technical rule reference
Canon ID
core.talent_groups
Decisions
D25