Core Rules
Talent Groups
Talent groups
Soul
- Formula
- 2 * charisma
Body
- Formula
- dexterity + strength
Mind
- Formula
- 2 * intelligence
- Permanent Base
- Current permanent talent-group value
- Permanent Value
- permanent_base + individual_permanent_increases + other_permanent_talent_modifiers
- Effective Value
- min(89, permanent_value + temporary_direct_modifiers + declared_luck_bonus)
- Temporary Attribute Modifiers Change Permanent Base
- No
- Effective Check Cap
- 89
Level up
- Selected Subtalents
- 5
- Increase Each
- 1d6
- Selection
- Free
Technical rule reference
- Canon ID
- core.talent_groups
- Decisions
- D25