Grundregeln
Talentgruppen
Canon-ID: core.talent_groups
- Schema
- rare-talent-groups-v1
- Ruleset
- rare.canonical
- Status
- canonical
- Phase
- RARE-02A
- Decision
- D25
- Talent Groups
- Id
- talent_group.soul
- Key
- soul
- Name
- De
- Seele
- En
- Soul
- Formula
- Expression
- 2 * charisma
- Dependencies
- attribute.charisma
- Source Aliases En
- —
- Id
- talent_group.body
- Key
- body
- Name
- De
- Körper
- En
- Body
- Formula
- Expression
- dexterity + strength
- Dependencies
- attribute.dexterity
- attribute.strength
- Source Aliases En
- Physical
- Id
- talent_group.mind
- Key
- mind
- Name
- De
- Geist
- En
- Mind
- Formula
- Expression
- 2 * intelligence
- Dependencies
- attribute.intelligence
- Source Aliases En
- Spirit
- Subtalent Value Model
- Permanent Base
- current_permanent_talent_group_value
- Permanent Value
- permanent_base + individual_permanent_increases + other_permanent_talent_modifiers
- Effective Value
- min(89, permanent_value + temporary_direct_modifiers + declared_luck_bonus)
- Temporary Attribute Modifiers Change Permanent Base
- ✕
- Effective Check Cap
- 89
- Level Up
- Selected Subtalents
- 5
- Increase Each
- 1d6
- Selection
- free