Core Rules
Luck
Luck
- Attribute
- Luck
- Resource – Id
- Luck Points
- Resource – Refresh
- Next game session
- Resource – Spending – Cost Per Plus One
- 2
- Resource – Spending – Declaration
- Before the roll
- Resource – Spending – Repeatable Until Empty
- Yes
- Permitted Direct Targets
- Attribute check as direct target, Soul, Body or Mind subtalent check target, Other direct check target
- Forbidden Direct Targets
- Attack Rating (AR), Defense Rating (DR), Damage, Armor, Hit points
- Constraints – No Double Application To Derived Effect
- Yes
- Constraints – Spending Does Not Reduce Permanent Luck Attribute
- Yes
Technical rule reference
- Canon ID
- core.luck
- Decisions
- D18