Core Rules

Luck

Canon ID: core.luck

Schema
rare-luck-v1
Ruleset
rare.canonical
Status
canonical
Phase
RARE-02A
Decision
D18
Luck
Attribute
attribute.luck
Resource
Id
resource.luck_points
Refresh
next_game_session
Spending
Cost Per Plus One
2
Declaration
before_roll
Repeatable Until Empty
Permitted Direct Targets
  • attribute_check_target
  • soul_body_mind_subtalent_check_target
  • other_direct_check_target
Forbidden Direct Targets
  • combat.attack_rating
  • combat.defense_rating
  • damage
  • armor
  • hit_points
Constraints
No Double Application To Derived Effect
Spending Does Not Reduce Permanent Luck Attribute