Bestiary
Oger
Name not yet translated
Large and strong, somewhat slow of mind, but anything but harmless. Ogres live alone and in seclusion, usually in caves or ravines where they build primitive shelters. They react aggressively to strangers almost without exception. When a confrontation begins, they swing massive clubs or other heavy, blunt objects. Anyone with even a little combat experience will quickly realize that an ogre's attack is better avoided than blocked, because where an ogre's club comes down, little remains standing.
Description
Large and strong, somewhat slow of mind, but anything but harmless. Ogres live alone and in seclusion, usually in caves or ravines where they build primitive shelters. They react aggressively to strangers almost without exception. When a confrontation begins, they swing massive clubs or other heavy, blunt objects. Anyone with even a little combat experience will quickly realize that an ogre's attack is better avoided than blocked, because where an ogre's club comes down, little remains standing.
Stat Block
- AW
- 6
- VW
- 8
- TP
- 75
- RW
- 8
- DMG
- 4d6+8
- Magie
- ?
Legend
- AW: Attack Rating
- VW: Defense Rating
- TP: Hit Points
- RW: Armor Rating
- DMG: Damage
- Magie: Magic
- Gift: Poison
- Säure: Acid
Technical rule reference
- Canon ID
- monster.humanoid.ogre
- Decisions
- D119, D120, D121, D122, D123
- Source
- RARE_DE_V1_1 p141