Core Rules
Attributes
Canon ID: core.attributes
- Schema
- rare-attributes-v1
- Ruleset
- rare.canonical
- Status
- canonical
- Phase
- RARE-02A
- Attributes
- Id
- attribute.strength
- Key
- strength
- Category
- physical
- Name
- De
- Stärke
- En
- Strength
- Abbreviation
- De
- St
- En
- Str
- Id
- attribute.speed
- Key
- speed
- Category
- physical
- Name
- De
- Geschwindigkeit
- En
- Speed
- Abbreviation
- De
- Ges
- En
- Spe
- Id
- attribute.dexterity
- Key
- dexterity
- Category
- physical
- Name
- De
- Geschicklichkeit
- En
- Dexterity
- Abbreviation
- De
- Ge
- En
- Dex
- Id
- attribute.constitution
- Key
- constitution
- Category
- physical
- Name
- De
- Konstitution
- En
- Constitution
- Abbreviation
- De
- Ko
- En
- Con
- Id
- attribute.intelligence
- Key
- intelligence
- Category
- mental
- Name
- De
- Intelligenz
- En
- Intelligence
- Abbreviation
- De
- Int
- En
- Int
- Source Aliases En
- IQ
- Id
- attribute.charisma
- Key
- charisma
- Category
- mental
- Name
- De
- Charisma
- En
- Charisma
- Abbreviation
- De
- Ch
- En
- Cha
- Id
- attribute.reliability
- Key
- reliability
- Category
- mental
- Name
- De
- Verlässlichkeit
- En
- Reliability
- Abbreviation
- De
- Ver
- En
- Rel
- Id
- attribute.courage
- Key
- courage
- Category
- mental
- Name
- De
- Mut
- En
- Courage
- Abbreviation
- De
- Mu
- En
- Cou
- Id
- attribute.luck
- Key
- luck
- Category
- mental
- Name
- De
- Glück
- En
- Luck
- Abbreviation
- De
- Gl
- En
- Lu
- Creation
- Assigned Rolls
- Die
- 1d6
- Count
- 9
- Allocation
- one_roll_per_attribute
- Freely Assignable
- ✓
- Validation
- Hard
- Roll Count
- 9
- Roll Die
- 1d6
- Allocation
- each_roll_used_exactly_once_across_nine_attributes
- Species Base Required
- ✓
- Species Max Applies To Permanent Value
- ✓
- Class Selection Gate
- class_species_matrix_only_for_regular_classes
- Decision
- D140
- Legacy Quick Plausibility Check
- Status
- advisory_only_not_hard_validation
- Source Values
- Min Attribute
- 6
- Max Attribute
- 14
- Max Count Below 7
- 2
- Max Count Below 8
- 6
- Max Count Above 13
- 2
- Max Count Above 12
- 3
- Reason
- May reject valid characters after D140 species-base corrections; validate provenance instead.
- Value Model
- Base Permanent Before Cap
- species_base + creation_roll + permanent_progression_increases + unconditional_species_attribute_modifiers
- Permanent
- clamp_to_species_max(base_permanent_before_cap)
- Effective
- permanent + permanent_class_modifiers + temporary_modifiers + conditional_modifiers
- Species Modifier Decision
- D28
- Class Modifier Decision
- D31
- Note
- Explicit permanent class-talent bonuses may raise the effective value above the normal species maximum.
- Check
- check.attribute_d20