Bestiary
Orks
Name not yet translated
Orcs are among the most hated beings in Oldôr, and they have worked hard to earn that reputation: few peoples plunder, murder, and burn with such enthusiasm. They are roughly human-sized, though their posture is often somewhat stooped. Their thick skin is usually greenish or gray, and most carry looted weapons and armor, although some are capable smiths in their own right. They commonly live in clans that can number several hundred members, and some of these clans are nomadic, roaming the land to—well—to plunder. In battle they are true brawlers who crash into their enemies like a tidal wave. Orc warbands are often accompanied by shamans who lead and support them. Adventurers should guard one another's backs and rely on the abilities that set them apart if they hope to withstand these killers.
Description
Orcs are among the most hated beings in Oldôr, and they have worked hard to earn that reputation: few peoples plunder, murder, and burn with such enthusiasm. They are roughly human-sized, though their posture is often somewhat stooped. Their thick skin is usually greenish or gray, and most carry looted weapons and armor, although some are capable smiths in their own right. They commonly live in clans that can number several hundred members, and some of these clans are nomadic, roaming the land to—well—to plunder. In battle they are true brawlers who crash into their enemies like a tidal wave. Orc warbands are often accompanied by shamans who lead and support them. Adventurers should guard one another's backs and rely on the abilities that set them apart if they hope to withstand these killers.
Stat Block
- AW
- 4
- VW
- 12
- TP
- 40
- RW
- 8
- DMG
- 3d6+7
- Magie
- ?
Legend
- AW: Attack Rating
- VW: Defense Rating
- TP: Hit Points
- RW: Armor Rating
- DMG: Damage
- Magie: Magic
- Gift: Poison
- Säure: Acid
Traits
Technical rule reference
- Canon ID
- monster.humanoid.orc
- Decisions
- D119, D120, D121, D122, D123, D128
- Source
- RARE_DE_V1_1 p140