Grundregeln
Aufstieg
Canon-ID: core.progression
- Status
- canonical
- Xp Levels
- Level
- 1
- Min Xp
- 0
- Max Xp
- 99
- Spell Level
- 1
- Level
- 2
- Min Xp
- 100
- Max Xp
- 299
- Spell Level
- 1
- Level
- 3
- Min Xp
- 300
- Max Xp
- 599
- Spell Level
- 2
- Level
- 4
- Min Xp
- 600
- Max Xp
- 999
- Spell Level
- 2
- Level
- 5
- Min Xp
- 1000
- Max Xp
- 1499
- Spell Level
- 3
- Level
- 6
- Min Xp
- 1500
- Max Xp
- 2099
- Spell Level
- 3
- Level
- 7
- Min Xp
- 2100
- Max Xp
- 2799
- Spell Level
- 4
- Level
- 8
- Min Xp
- 2800
- Max Xp
- 3599
- Spell Level
- 4
- Level
- 9
- Min Xp
- 3600
- Max Xp
- 4499
- Spell Level
- 5
- Level
- 10
- Min Xp
- 4500
- Max Xp
- 5499
- Spell Level
- 5
- Level
- 11
- Min Xp
- 5500
- Max Xp
- 6599
- Spell Level
- 6
- Level
- 12
- Min Xp
- 6600
- Max Xp
- —
- Spell Level
- 6
- Level Up
- Attribute Increase
- 1
- Selectable Subtalents
- 5
- Each Subtalent Roll
- 1d6
- Hp Increase
- 1d6
- Stamina Increase
- ceil(hp_increase/2)
- Magic Perception Increase
- ceil(1d6/2)
- Rune Lore Increase
- ceil(1d6/2)
- Spell Points Increase
- 1d6
- Alchemy Lore Increase
- ceil(1d6/2)
- Attribute Side Effects
- Attribute.strength
- Recompute
- combat.base_attack_rating
- combat.base_defense_rating
- Resource Ledger Increment Once
- Max Hit Points
- 1
- Max Stamina
- 1
- Recalculate Thresholds
- one_third_hp
- Attribute.speed
- Recompute
- combat.base_attack_rating
- combat.base_defense_rating
- movement.walk
- movement.run
- combat.reaction
- Attribute.dexterity
- Recompute
- combat.base_attack_rating
- combat.base_defense_rating
- combat.reaction
- Attribute.constitution
- Resource Ledger Increment Once
- Max Hit Points
- 1
- Max Stamina
- 1
- Recalculate Thresholds
- one_third_hp
- Attribute.intelligence
- Magic Perception Increment Once
- 2
- Attribute.charisma
- Attribute.reliability
- Attribute.courage
- Attribute.luck
- Attribute Selection
- Increase Amount
- 1
- Choose Lowest Option
- Allowed
- ✓
- Ties
- choose_among_lowest_attributes_that_can_still_increase
- Random Option
- Die
- 1d10
- Mapping
- 1
- attribute.strength
- 2
- attribute.speed
- 3
- attribute.dexterity
- 4
- attribute.constitution
- 5
- attribute.intelligence
- 6
- attribute.charisma
- 7
- attribute.reliability
- 8
- attribute.courage
- 9
- attribute.luck
- 0
- free_choice
- Reroll If Species Max Reached
- ✓
- Free Choice
- any_attribute_below_species_max
- Decision
- D137
- Attribute Side Effects Note
- Side effects occur only for permanent level-up increases; temporary attribute changes do not grant accumulated HP/stamina increments (D138).
- Derived Values Source
- derived_stats.yaml
- Phase
- RARE-02I
- Spell Level Decision
- D46
- Decisions
- D46
- D137
- D138
- D140