Grundregeln
Proben
Canon-ID: core.checks
- Schema
- rare-checks-v1
- Ruleset
- rare.canonical
- Status
- canonical
- Phase
- RARE-02I
- Checks
- Id
- check.attribute_d20
- Die
- 1d20
- Target
- effective_attribute_value
- Natural Precedence
- ✓
- Outcomes
- Roll Min
- 1
- Roll Max
- 1
- Result
- critical_success
- Roll Min
- 2
- Roll Max
- target
- Result
- success
- Roll Min
- target+1
- Roll Max
- 19
- Result
- failure
- Roll Min
- 20
- Roll Max
- 20
- Result
- critical_failure
- Id
- check.subtalent_w100
- Die
- 1d100
- Representation
- 00-99
- Target
- effective_subtalent_value
- Effective Target Cap
- 89
- Decision
- D16
- Outcomes
- Roll Min
- 0
- Roll Max
- 9
- Display
- 00-09
- Result
- critical_success
- Roll Min
- 10
- Roll Max
- target
- Result
- success
- Roll Min
- target+1
- Roll Max
- 89
- Result
- failure
- Roll Min
- 90
- Roll Max
- 99
- Result
- critical_failure
- Critical Failure Recovery
- Id
- check.subtalent_random_recovery
- Gm Optional
- ✓
- Die
- 1d100
- Success Range
- 00-04
- Chance Percent
- 5
- Success Result
- normal_success
- Scope
- soul_body_mind_subtalents_only
- Excluded Special Checks
- rune_lore
- alchemy_lore
- Id
- check.magic_perception_w100
- Die
- 1d100
- Representation
- 00-99
- Target
- effective_magic_perception
- Effective Target Cap
- 89
- Decision
- D16
- D47
- D66
- Outcomes
- Roll Min
- 0
- Roll Max
- 9
- Display
- 00-09
- Result
- critical_success
- Roll Min
- 10
- Roll Max
- target
- Result
- success
- Roll Min
- target+1
- Roll Max
- 89
- Result
- failure
- Roll Min
- 90
- Roll Max
- 99
- Result
- critical_failure
- Critical Effect Note
- No special magic-perception critical effect is specified by the magic chapter; adjudicate narratively if needed.
- Id
- check.rune_lore_w100
- Die
- 1d100
- Representation
- 00-99
- Target
- effective_rune_lore
- Effective Target Cap
- 89
- Decision
- D16
- D48
- D66
- Outcomes
- Roll Min
- 0
- Roll Max
- 9
- Display
- 00-09
- Result
- critical_success
- Effect
- half_time
- Roll Min
- 10
- Roll Max
- target
- Result
- success
- Roll Min
- target+1
- Roll Max
- 89
- Result
- failure
- Roll Min
- 90
- Roll Max
- 99
- Result
- critical_failure
- Effect
- malformed_or_gm_defined_spell_result
- Id
- check.ko_d20
- Die
- 1d20
- Target
- effective_constitution_after_ko_malus
- Comparison
- strictly_less_than
- Equal Is Failure
- ✓
- Natural Precedence
- ✕
- Trigger
- stamina <= 0 and hit_points > 0
- Initial Malus
- absolute_negative_stamina
- Unconscious Repeat
- end_of_each_round
- Repeat Malus Recovery Per Round
- 1
- Minimum Malus
- 0
- Decision
- D134
- Global Situational Modifiers
- Decision
- D66
- Announced Before Roll
- ✓
- Formula
- effective_target = base_target + bonus - malus
- Percentile Modifiers Are Percentage Points
- ✓
- Existing Caps Apply After Modifiers
- ✓